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 Post subject: Issue with the 2008 pack in gzdoom
PostPosted: Wed Jan 13, 2010 11:59 am 
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yaa.dk Forummer
yaa.dk Forummer

Joined: Wed Jan 13, 2010 11:40 am
Posts: 9
I wasn't sure if i should go to the gzdoom site or not, but it seemed right coming here first being your project. I'm also not sure if you're aware of this yet but i will show you. In tnt map 2 here is a shot with normal textures, sorry for the file size.

Image

And here is the same shot with hi-res textures enabled

Image

What is happening here?


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 Post subject: Re: Issue with current pack in gzdoom
PostPosted: Wed Jan 13, 2010 1:47 pm 
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133MHz brain inside!
133MHz brain inside!

Joined: Fri Aug 10, 2007 2:58 pm
Posts: 193
Location: Korea/ 대한민국
the switch texture is missing from the tnt part of the pack, and as a result gzdoom is using the texture from another part of the pack that has the same name as the missing tnt texture


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